//
//  stoneBullet.h
//  TowerDefence
//
//  Created by K3 on 5/30/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import "BulletObject.h"
#import "Define.h"

@interface StoneBullet : BulletObject {
    float maxHeightToMoveUp;
    float heightMoved;
    float timeMove;
}

-(id)initStoneBulletWith:(GameLayer *)_gameLayer tower:(GameObject *)_tower;

@end
